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Why does ShaderRenderingDX12 test return 'Cannot Run' on my system with mobile nVidia GPUs in SLI mode?

This is a known issue affecting mobile Nvidia GPUs configured in SLI mode using Service Center for Windows. This issue can be resolved by temporarily disabling SLI mode using the Nvidia Control Panel by doing the following:

  • Click the 'Set SLI configuration' option
  • Select the 'Do not use SLI technology' option
  • Rerun tests

You should now be able to run the GPU tests as normal.